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Stronghold ops
Stronghold ops




stronghold ops

SecuredĪlso known as Safe Zones this version of a zone is unlocked when the Explorable version is cleared. *At these values or higher, enemies have their damage output and health reduced to 70% which is the maximum reduction possible. Defeating it spawns a special container, which can accept an ESD for Adaptive Tuning. Another boss pawn spawns, which does not count for exploration goals nor gives XP.The loot doesn't appear on the map, and is not picked up by Auto-Search. A reminder with TB telling you to scan spawns near this loot. A "hidden" loot spawns with an indication on what side (North, East, South, West) of the map it spawned on.Loot spawns, the fleet picking it up will be affected by a temporary movement debuff.It will deactivate after a certain number of spawns, or can be deactivated by standing on it. 5 sunken loot spawns, 2 consisting of loot, 2 consisting of ambush fleets, and one alarm that will remove all active nodes.5 sunken loot spawns, one containing "valuables" which is an META Coordinates drop.Once completed spawns a special container, which can accept an ESD for Adaptive Tuning. Switches spawn, requiring 2 fleets to stand on them at once.Destroying a spawned weather tower will clear these zones, give Adaptive Tuning, and spawn loot. Anomalous weather (occasionally with fog).Defeating Promoted Pawns spawns a random event, randomly picked out of: Explorable zones do not reset until Operation Siren resets.Įxplorable Zones are notably the zones that contain Promoted Pawns, a requirement for many Exploration goals. Clearing them once unlocks the Secured version.

stronghold ops

Unlike regular campaign or event maps XP is dependent on the corrosion level of a zone, and all fleets within it (provided they do not give zero XP) will give the same value regardless of the amount of triangles (difficulty level) individual fleets posses.Īlso known as Dangerous Zones, every zone starts as Explorable version when Operation Siren resets. You can use the button under the name of the zone to swap to the desired zone to travel to.

stronghold ops

Zone reward indicators will appear regardless of the zone but can only be collected in Explorable. Mission indicators only appear when secured or explorable is on top. Zones appear in the priority Abyssal > Hidden > Stronghold > Secured > Explorable. This means if you buy at least 5 items per port each reset (3 days) you're guaranteed to empty all shops by the end of the month.īuying out all ports costs 594,750 and 7,536. Every reset of Operation Siren has at least 9 refills of the Port Shops. The maximum amount of items in a store is 42 (St. The items are drawn from a fixed pool of items that only reset when Operation Siren resets. Shops have eight random items for sale and rotate every 3 days.

Stronghold ops full#

Repair cost of a ship is dependant on the amount of hitpoints remaining, except for ships affected by Toll of War, who will always pay the full price regardless of their current HP. META Lab unlocks after finishing the first chapter of Operation Siren and allows the recruitment and upgrading of META ships.Ĭurrently, only Azur Lane (Blue) ports have resupply shops and only Azur Lane (Blue) ports and the Arbiter Forward Base have the option to repair.






Stronghold ops